
Continuous production
No options to slow down the pace?



Art, simply because it is a product of creativity and imagination, we understand it as the result of a long time of planning or constant attempts.






Notwithstanding this, when it comes to defining the appropriate time needed for digital art, the issue of patience is changed by the pace.
If we talk about the plastic arts, for example, painting in its most conventional modality, in spite of the years that this discipline has been in the world, it is still undergoing evolution and change.
From the development of paints whose tonalities mark a new scope of perspectives or depths, to brushes of different textures for various strokes or effects.
The aforementioned does not compare at all to the continuous improvement process that AI engines have.
Although records indicate the appearance of the first image creation engine around 2015, it was not until mid-2021 that IA became accessible to everyone.
Comparatively, from the result that was achieved at that time to the images that can be created today, the difference is brutal. Not to mention that now, as there are more and more different engines, the competition to be the one who offers the most innovation and quality is disturbing.
The digital creation Apps have very frequent updates, and those who use fixed engines in their respective websites, can even have improvements in a matter of hours.
This can be good and bad at the same time; on the one hand, every modification they receive improves the experience and adds increasing possibilities (at least it should),
On the flip side, new features also mean that we as users must keep moving forward or we could be left behind on the latest, a single day can be significant in an activity so dependent on constantly feeding your image wall.
The goal is clear, constancy, if you manage to dedicate some time every day to your works, without neglecting your rhythm and your progress, you can overcome the uphill that means to always have something good to show.
It is not as easy as it sounds, it requires discipline and a minimum of acceptable quality, (which may vary from one artist to another) because there is no point in mass producing your images or animations if you yourself are not satisfied with the result, but you can't afford to decrease your content production if you want to become or stay relevant.
It all boils down to; specializing is very important to achieve a balance between quality and speed. While animations have been around long enough to be considered the obvious step forward, they are not yet so polished that it's necessary to dive into that variant.
Although, on the other hand, they are not so far away that we can be confident in saying that it is not necessary to have them in mind.
This type of art is demanding in terms of what it takes to excel, but it is not impossible, just try not to fall into the loop of this ceasing to be an art to be just an article of continuous production.

